![]() ![]() So, thanks again, and hope this helps some other lost soul. He also told me to separately post this as the Williams, thank you! The answer and the article you linked out to gave me a lead to try something with CSS. Thompson edited my question, after about 2.5 years of me having asked it, and told me I was abusing SO's Q & A format. If this doesn’t work for you then try playing the game from the account that has the administrative rights. Right-click on the game’ and select Run The Game as Administrator. I had originally marked Colin Williams' answer as the correct answer, as it helped me get to the complete solution. The first reason for the game to crash might be the lack of administrative rights. (This is the complete answer to my question. Unless a translate3d is applied to all other elements that might go offscreen owing to that scroll, those elements will be chopped off after scrolling. Mobile Safari does not render the elements that are offscreen, or sometimes renders erratically, when using -webkit-overflow-scrolling: touch. Now, although this might not be the most "efficient" solution, it was the only one that works. The elements that I couldn't interact with (artwork) would never render again, unless I reloaded the page. This is a iPad web application, owing to which I was in a fix.Īpplying translate3d to relatively positioned elements solved the problem for those elements, but other elements stopped rendering, once offscreen. So, basically, in landscape orientation, half of my site that was offscreen was not being shown. Basically, it would chop off and not render elements that were offscreen, until I interacted with them.
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